Last night I created the files for the last bits of the submarine. I did it all in EnRoute starting by tracing the shapes over a digital photograph. I did a screen capture of the vectors when I was done.
I used the profile I had created with vectors to revolve to create the shapes on the top hatch and the nose cone. I like to use meshes rather than simply add to a relief as they can be manipulated (which I didn't have to do this time)
Once I was happy I created two zero reliefs and merged the meshes to them. These were higher than my 1" substrate but I would simply slice them later. In EnRoute 4 pro it is a simple operation - so simple even I can easily handle it.
To do a project like this I like to build each shape individually and then merge them when I'm happy. The hinge for the rudder was a simple rectangle domed at a 90 degree angle. I then created four zero height rectangles and merged lowest to get rid of the bits I didn't want.
I built each piece, sliced and then arranged the cones then merged them to a large zero height relief. In a few minutes I had all the pieces I needed for the sub. Before I applied the tool paths I checked a top view and the 3D view. Everything looked like it should. Then I sent them to the MultiCam for production.
Then of course as I kicked the machine in gear I couldn't resist watching for a bit as it did the magic thing.... all without any help from me of course...
I'm still amazed in Yarrow...
-dan